DEVELOPER BLOG
THE CREATION OF THE GHOST MODE
This Dev Blog article discusses the creation of the Ghost Mode mechanic on our upcoming title, Lemnis Gate. In this Turn-Based First-Person Shooter, we prove that death is not the end if you're in a Time Loop.
Tags
- Lemnis Gate
- Game Design
- UE4
- Vivian Yen March 12, 2020
- Turn-Based
- FPS
- Gameplay
- Game Dev
- Game Mechanics
- GIF
- Strategy
- Unreal Engine
TURN-BASED FPS 101
Lemnis Gate is a Turn-based First-Person Shooter set inside of a time loop. Read this article to learn more about the game's concept, time-bending mechanics, and gameplay. Every detail is explained followed by GIFs demonstrating the game's flow.
Tags
- Lemnis Gate
- Game Design
- Vivian Yen July 15, 2019
- Turn-Based
- FPS
- GIF
- Strategy
- Gameplay