DEVELOPER BLOG
THE IMPORTANCE OF THE WEEKLY PLAYTESTS
In this Developer Blog article, we talk about our weekly internal playtests and how it positively impacts not only the game but the team behind it.
WHY IS “GAMEPLAY FIRST” OUR MANTRA?
In this Developer Blog issue, we discuss why “Gameplay First” is our mantra and how it directly affects our approach to Game Design.
THE CREATION OF THE GHOST MODE
This Dev Blog article discusses the creation of the Ghost Mode mechanic on our upcoming title, Lemnis Gate. In this Turn-Based First-Person Shooter, we prove that death is not the end if you're in a Time Loop.
TURN-BASED FPS 101
Lemnis Gate is a Turn-based First-Person Shooter set inside of a time loop. Read this article to learn more about the game's concept, time-bending mechanics, and gameplay. Every detail is explained followed by GIFs demonstrating the game's flow.